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Tabasco

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11

Sunday, May 23rd 2010, 2:36pm

Yes yes

But the DB is not a IMAGE Hoster.

When you Bind the Link into another site you can Download Directly not Display a Image

When you Klick here the Files open Directly for DL.

I think a Locator doesnt goes. I search für a way to it.

(This term was hidden for guests and not activated Users. To be able to read it you should register!)

I know what you mean about this.

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Vklf

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12

Sunday, May 23rd 2010, 2:48pm

Quoted from "Tabasco"

But the DB is not a IMAGE Hoster.


Quoted

Allowed file extensions: jpg,jpeg,gif,png


If you don't want it to be used as a image host, then remove these allowed extensions.

Quoted from "Tabasco"

I think a Locator doesnt goes. I search für a way to it.

(This term was hidden for guests and not activated Users. To be able to read it you should register!)

I know what you mean about this.


Yes, that was my question :!:


Lets just wait for Hawk to help here... :whistling:

HawkGer

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13

Sunday, May 23rd 2010, 7:28pm

Okay I just got online now and I don't really understand the problem here.
The link (This term was hidden for guests and not activated Users. To be able to read it you should register!) takes me to a direct download, meaning a command pops up that I can save the file.
From my understanding an ending like http://*/cookie1.jpg is not necessary. I even tried linking the image in the editor with the above URL and it worked. So why would you get the idea that TM doesn't accept the URL?

I think Tabasco and me share the same idea that images that are used for track building shall be uploaded to the database and images used for the Forum integration be uploaded to the gallery.

Does this clear things up a bit?

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Vklf

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14

Sunday, May 23rd 2010, 11:39pm


From my understanding an ending like http://*/cookie1.jpg is not necessary. I even tried linking the image in the editor with the above URL and it worked. So why would you get the idea that TM doesn't accept the URL?


My game says:

Could not Create the skin.
Unknown file extension

HawkGer

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15

Monday, May 24th 2010, 12:51am

Uhm where exactly do you paste the URl ingame or how do you get that error? I wouldn't know of any command line where you can insert URL's for your images in the editor...
I simply created a locator file (.loc) in the Image folder, that worked for me! ;)

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Vklf

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16

Monday, May 24th 2010, 2:08am

Ok then u got to explain that workaround :P

(I just try to paint a Sign in the editor, and click on URL.. but ingame it only accepts links that end with an image format it seems)

HawkGer

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17

Monday, May 24th 2010, 2:43am

Okay now I see...I knew something wasn't right here ^^
If you want to have the picture appear ingame directly on the screen you have to create the locator as I mentioned: (This term was hidden for guests and not activated Users. To be able to read it you should register!)
And then go into the MT editor to assign the Image.
If you want to have your Picture as a sign you first need to resize it (I think 512x256 or smaller) and then convert into the .dds format. Although I dunno if that is necessary. I guess that is what caused your error. In case you need any more help please open a thread in the trackbuilding help forum to keep this post clean. We will help you there ;)

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sol666

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18

Monday, May 24th 2010, 10:19am

i think i can help here... had the same problem a while ago with mods from tmmo.info.

creating a locator with an url, which does not have the required ending (.jpg, .zip, .dds or whatever) works.
writing the url manually after clicking "add url" does not work (error unknown file extension, i witnessed that with urls from tmmod.info).

so you need to create a locator, as hawk already said. resizing or converting to dds is not necessary though. signs work well with .jpg files and will automatically be stretched to 2:1. if you use a 512x512 pic with a circle on it for example, it will be shown as an ellipse in 512x256.

HawkGer

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19

Monday, May 24th 2010, 12:31pm

Thanks for clearing that up sol :) I will write into the instructions that a locator must be created for signs and mods...

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preupgrade

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20

Friday, August 26th 2011, 3:32am

So, I wanted to do a new RPG-Track. Am I allowed to use the database for my pictures in the Track? And if - how can i upload the .loc file?

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