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Golo

Beginner

  • "Golo" started this thread

Posts: 46

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1

Friday, January 27th 2012, 3:29pm

Still active ?

Hey all out there...

Ive been gone fr a while, as I didnt have a computer and Internet anyway,

I played other games a bit during that time but I missed TM a little bit, because of the community and its creativity...

The question is if the whole thing is still alive o quite dead, Ive seen some great new tracks, created during my non-TM days, but Im not sure if theres yet still enough activity to motivate me to build tracks again.

As it seems there arent a lot RPG-builders in TM2... I dont have TM2 but I already predicted that it wont be a good envioment for RPGs and Im afraid thats how it turned out. So got these guys back to Stadium or are many tired f the enviroment and its limit or maybe of TM and playing in general ;)

So, would be nice to see honest awnsers :)

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Mario

Trainee

    Germany

Posts: 148

Location: Wolzhausen^^

Occupation: RPG Driver :P

Thanks: 8

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2

Friday, January 27th 2012, 4:28pm

TM RPG is still very active golo ;) and i dont know any rpg player who sticks at tm2 and dont play tm1 anymore, so dont worry ;)
heyho^^

Shorty

in love <3

    Germany Italy Sweden

Posts: 167

Location: Bestwig

Occupation: Electrican engieneer

Thanks: 3

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3

Friday, January 27th 2012, 4:43pm

pleas come back golo to stadium, we´re still active and got nearly every 2nd month a tournament going around here, and RPG getting also some more attention now from outsides (fragster.... ).

And hell yea, I´m waiting for your next track, cuz tbh ur one of my top 3 builders :)
subscribe to this: Shorty's Youtube Channel

CCP Mapper 2009, MSP Mapper 2010, XL Party Mapper 2010, CCP Mapper 2010, LPT Mapper 2011, RCT Cup Mapper 2011

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Golo

Beginner

  • "Golo" started this thread

Posts: 46

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4

Monday, January 30th 2012, 5:53pm

ah, thanks for these encouraging words ^^



Ill see what I can do in the next time...

Still, it seems that there are fewer tracks in the last time...

its too bad when I think about it, the possibilities are very limited nowadays but without much effort

there could be lots of whole new things to do,

just with a few new useful blocks, movable plattform blocks or the possibility to integrate mor than one mod into a track so that one could choose between textures and those things...

that would be great and way more useful than any new enviroment because any other car physic just wont work for these kind of tracks :(



well, just my thoughts :P

Igntul

Moderator

    Italy

Posts: 334

Location: On my chair

Occupation: catching nyan cats

Thanks: 6

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5

Tuesday, January 31st 2012, 5:55pm

why do i always agree with you?
always..

btw about new blocks to stadium, you actually can use all envi (except canyon ofc) blocks in stadium with TMUnlimiter v4, but again this stupid thing that you need unlimiter to play those maps -.-
it demotivates so many people knowing that only a few can try their tracks
:cookie:

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NiielMania

Beginner

Posts: 46

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6

Wednesday, February 1st 2012, 12:03pm

And you also need TMUnited..

nom²

Trainer

    Germany

Posts: 101

Location: Berlin

Occupation: Student

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7

Wednesday, February 1st 2012, 3:15pm

no, not really.

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trunks_11

⎝⏠⏝⏠⎠

    Germany

Posts: 618

Location: Germany

Thanks: 10

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8

Wednesday, February 1st 2012, 8:50pm

ehm, you really need tmunited for that envi mix... not?

snellejasper

Builder and racer

    Netherlands

Posts: 11

Location: Netherlands

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9

Thursday, February 2nd 2012, 5:09pm

I can't open them, also using tmunlimiter. It's just because I don't have united

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trunks_11

⎝⏠⏝⏠⎠

    Germany

Posts: 618

Location: Germany

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10

Thursday, February 2nd 2012, 8:21pm

ok... so you need united

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