Hey ppl, today i want to show you a very usefull option of the Mt, wich is not much used but can create different atmospheres in one track. It consist of
having a different soundtrack for every different zone of your map.
The only track i remember uses it is Montezuma's Treasure, with a soundtrack for the jungle, one for the bih height open part of the map, and one fot the closed parst such as the last Treasures hall.
Let's learn how to do that!
N°1: You have to create the sound, as simple as you do with the normal music, taking a sound file and converting it in .ogg and put it on C:/Documents/Trackmania/MediaTracker/Sounds. To convert the file i use 'Xmedia Recode', and just an extra warning,
/!\ DON'T use Super© wich is one of the best converter but creates the 'Detroit bug' everyone knows
/!\ :p
N°2: You have to create a locator. How?
[Tutorial] MediaTracker: How to made a locator
then put the .loc file in the same folder as the .ogg sound file, as i show, one locator per sound...
N°3: Editing the MT. [Sorry if many words in the images are italian but my TM is in ita :x I edited the texts wich interest what we are doing anyway]
First add a Sound clip
Make the triggeration areas, but remember to do the trigger on every cp and immediatly after every other MT clip you want to add, or the other clip will kill the sound, and even a respawn will stop it
then select your sound clicking in the 3 dots to open the square with all the sounds you have in the folder and select one
and Don't forget to select "music" and "continuous" options on
Do a Sound clip for every point with a different music and have fun creating many different atmospheres in one track